The Game:
Ringmaster is played on a 4’x8’ rectangular field configured as seen above. Two robots compete in the Teamwork Challenge as an alliance in 60 second long teamwork matches, working collaboratively to score points. Teams also compete in the Robot Skills Challenge where one robot takes the field to score as many points as possible. These matches consist of Driving Skills Matches, which will be entirely driver controlled, and Programming Skills Matches, which will be autonomous with limited human interaction.
The object of the game is to attain the highest score by Scoring colored Rings on the Floor Goal and on Posts, by having Uniform Posts, by Emptying Starting Pegs, and by Releasing the Bonus Tray.
The Details:
There are a total of sixty (60) Rings available as scoring objects in the game. There are seven (7) Posts to score on, one (1) Floor Goals, three (3) Starting Pegs, and one (1) Bonus Tray on the field.
Scoring:
Each Ring Scored in the Floor Goal – 1 point
Each Ring Scored on a Post – 5 points
Each Ring Scored on a Uniform Post – 10 points
Each Emptied Starting Peg – 5 points
Releasing the Bonus Tray – 20 points
LINKS & RESOURCES
Full Game Manual (You need to read this well before the first competition so you know the rules!!!)